Overwatch League

Blizzard Entertainment
  • Role: Art Director
  • Agency: loyalkaspar
  • Year: 2017

At loyalkaspar I joined a team developing the network package for the inaugural season of Blizzard’s Overwatch League. To make sense of the statistically dense display graphics, I developed a series of design patterns that enabled our team to quickly iterate through a constantly evolving list of deliverables. In addition, I oversaw the team creating the venue graphics that graced the stadium’s 20ft main screen.